A quick update with two main pieces of news after a long time of blog-silence. I've got hired as a User Experience Designer, and have finished processing my 6,000+ honeymoon photos.
Bret Victor's Magic Ink essay galvanised me in to pursuing UXD as a career. For my Fate prototype, I tried out his natural language concept for setting a new filter. It was quite fiddly to do but I really think it's a much smoother experience than conventional input methods.
I've made animated prototypes for my General Assembly UX Design project, here's a video showing me using it, and the steps to make your own. It's pretty fun!
The GoPro was the bane of my working day on films such as Avengers: Age of Ultron, but now I'm a consumer I find them great for what they are. I'm often asked how you process, work with, and get the best out of a GoPro, so thought I'd post my personal guide here.
I'll start with a bit of context and 'reality checking' your GoPro hopes and dreams, before going through the workflow I've settled on.
Summary: I wanted to try OmniGraffle but had a PC. I used a virtual machine to run Mac OS X on my laptop and install OmniGraffle. On balance it was worth the slight headaches, and I list my steps here as a guide for others.
After gathering feedback from my initial launch, I'm spending this week updating and finalising my website.
The changes are mainly in the landing page and the top of each work page.
For the landing page, it's an incredibly hard juggling act between welcoming the user, seeming professional and reassuring in the 'five second test', and directing them to start reading my story asap.
Each story panel / work tease is now text over a smaller image. The text itself teases on the brief/role/outcome for each project, and hopefully the effect is a simpler, neater experience.
A benefit of doing it this way is it employs Semplice's dot-nav, so the user has a better idea of where they are on the homepage.
For the work pages, I've simplified the brief/role/outcome in to bullet point form and put that above the final-mockup. Also, the synopsis is now just a single line.
There's still more to do, the Fate project needs finalising, but it's been great to launch and iterate the site so far.