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September 4, 2017 - No Comments!

Approaching Axure Part 1: What Sketch Users Should Expect

Sketch + inVision are a deservedly popular combo for making hi-fi designs and prototypes.  But I want to wave the flag for Axure RP, a powerful – and so, complicated – prototyping tool.

Axure can take you far beyond simply linking designs together with hotspots to rapidly developing a proper prototype with advanced interactions and functionality.

But all that ability means Axure needs a bit of an introduction for people used to Sketch, and that’s what I want to do here: help you approach its somewhat uninviting experience so you feel happy enough to explore its features a bit more.

This first part is a high level talk through what to expect, in the next part, once you’re prepared, I’ll walk you through a brief example project.

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Published by: willjohnsnow in UX
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July 7, 2015 - No Comments!

Natural Language prototyping

Bret Victor's Magic Ink essay galvanised me in to pursuing UXD as a career.  For my Fate prototype, I tried out his natural language concept for setting a new filter.  It was quite fiddly to do but I really think it's a much smoother experience than conventional input methods.

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June 29, 2015 - 13 comments

Getting the best from a GoPro

The GoPro was the bane of my working day on films such as Avengers: Age of Ultron, but now I'm a consumer I find them great for what they are.  I'm often asked how you process, work with, and get the best out of a GoPro, so thought I'd post my personal guide here.

I'll start with a bit of context and 'reality checking' your GoPro hopes and dreams, before going through the workflow I've settled on.

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June 10, 2015 - 1 comment.

Website iterations

After gathering feedback from my initial launch, I'm spending this week updating and finalising my website.

The changes are mainly in the landing page and the top of each work page.

For the landing page, it's an incredibly hard juggling act between welcoming the user, seeming professional and reassuring in the 'five second test', and directing them to start reading my story asap.

Each story panel / work tease is now text over a smaller image.  The text itself teases on the brief/role/outcome for each project, and hopefully the effect is a simpler, neater experience.

A benefit of doing it this way is it employs Semplice's dot-nav, so the user has a better idea of where they are on the homepage.

For the work pages, I've simplified the brief/role/outcome in to bullet point form and put that above the final-mockup.  Also, the synopsis is now just a single line.

There's still more to do, the Fate project needs finalising, but it's been great to launch and iterate the site so far.


Published by: willjohnsnow in Uncategorized
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June 5, 2015 - 1 comment.

Going Live…

So folks, this is the first launch of my folio site - its MVP, if you will.  Although hopefully not too many iterations are required, as I will be using this site to apply for a BBC Apprenticeship very soon...

Published by: willjohnsnow in Website Admin