All Posts in Adobe

July 7, 2015 - No Comments!

Natural Language prototyping

Bret Victor's Magic Ink essay galvanised me in to pursuing UXD as a career.  For my Fate prototype, I tried out his natural language concept for setting a new filter.  It was quite fiddly to do but I really think it's a much smoother experience than conventional input methods.

Read more

June 29, 2015 - 11 comments

Getting the best from a GoPro

The GoPro was the bane of my working day on films such as Avengers: Age of Ultron, but now I'm a consumer I find them great for what they are.  I'm often asked how you process, work with, and get the best out of a GoPro, so thought I'd post my personal guide here.

I'll start with a bit of context and 'reality checking' your GoPro hopes and dreams, before going through the workflow I've settled on.

Read more